Cards and Castles Wiki

Viking's logo as seen during deck building

Vikings are one of the six factions in Cards and Castles.

Vikings are all about combat potency, strengthening their units and giving them devastating damage abilities. They use the following unique mechanics:

  • FREEZE: Freeze now prevents the target from attacking or moving for one turn. Frozen units also deal combat damage AFTER the opponent (the opposite of first strike).
  • CHAIN LIGHTNING: Chains damage to connected enemies.
  • THUNDERSTRIKE: Deals damage to enemies in a cone in front and knocks them back one space (the specific area corresponds to the animation in game).
  • SIEGE: Activate this effect after attacking an enemy building or Castle.
  • FREEZE AURA: Every turn freeze all enemies around you.
  • KNOCKBACK: Enemies struck are pushed backwards.

They have 56 cards in total.

List of Units[ | ]

Name Cost Attack Health Tag Ability Rarity
Warrior 2 2 2 Thunderstrike. Common
Arctic Explorer 3 2 4 Combo: Draw a card if the target is frozen. Common
Berserker 3 3 3 Combo: Gain +1/+1. Basic
Ice Drake 3 3 3 Dragon Flying. Combo: Freeze the target. Rare
Lich 3 2 3 Mage Initiative: Freeze two enemies.Last Will: Freeze two allies. Epic
Wind Mage 3 2 2 Mage Ranged. Initiative: Knock all enemy units 2 spaces away. Epic
Grudge Bearer 4 5 5 Dwarf Slow, Thunderstrike. Last Will: Your Dwarves gain +1/+1. Epic
Master at Arms 4 4 4 Combo: Give a different friendly unit +2 Attack. Rare
War Elephant 4 3 5 Siege: Deal 3 damage. Rare
Aeroth the Windrider 5 3 6 Dragon Initiative: Push all Drakes 3 spaces forward. Legendary
Rune Warrior 5 4 4 Chain Lightning (2). Basic
Frost Giant 6 4 7 Giant Initiative: Freeze a random enemy unit. Rare
Yaarhym Giant 9 2 7 Giant Thunderstrike; Chain Lightning (2). Rare
Yennaroth the Frozen 9 6 8 Dragon Initiative: Freeze all other targets. Legendary
Ragnar the Storm King 10 2 10 Chain Lightning (5). Legendary

List of Spells[ | ]

Name Cost Effect Rarity
Battering Ram 0 Give a unit Siege: Deal 2 damage. Common
Battle Cry 1 Make up to two random enemy units flee in terror. Common
Battle Rage 1 Give a damaged unit +2/+2. Rare
Iceweaving 1 Freeze an enemy. Basic
Call to War 3 Summon a random Soldier. Common
Dragon Bolt 3 Give a unit Chain Lightning +1 this turn, and your next Dragon costs (3) less. Epic
Spear Strike 3 Give a random unit +5 Attack this turn. Draw a card. Common
Might of the Minotaur 3 Trap: When a unit is attacked, it gains +3/+3. Rare
Winds of Njord 4 Pull all enemy units, buildings, and castles 1 space towards your side. Legendary
Ludicrous Strength 4 Give a unit +3/+3 Basic
Dragon Search 1 Add a random Drake to your hand and give it +1/+1 Rare
Furor of Battle 1 Give a unit "Combo: Gains +1 attack." Common
Sharpen Swords 1 Give a melee unit +3 Attack. Common
Storm Strike 1 Give a melee unit Chain Lightning (2) this turn. Common
The Drake Dance 1 Push all your units 1 space forward. Common
Thrill of Victory 1 Give a unit "Victory Rush: Gains +2/+1." Epic
Vortex 1 Pull any unit 3 spaces forward. Common
Winds of the North 1 Push all enemy units 2 spaces away. Basic
Battle Ready 2 Give a unit +2/+2 and Knockback. Common
Cloak of Ice 2 Give a unit Freeze Aura. Common
Hibernate 2 Freeze any unit and give it +3/+3. Common
Mystic Journey 2 Trigger a unit's Initiative ability again. Rare
Avalanche 3 Trap: When a unit is played, Freeze it and another random enemy. Common
Fist of Donek 3 Give a melee unit Chain Lightning (2). If it's a Dwarf,also give it +3 Health. Rare
Forked Lightning 3 Trap: When a unit is attacked, it gains Chain Lightning (3) and Knockback this turn. Epic
Frost Slash 3 Destroy a frozen unit. Common
Reanimate 3 Summon a random Undead for each of your 1-gold or more units that died this turn. Rare
Sheep to the Slaughter 3 Give a melee unit Thunderstrike this turn and drag enemy units 1 space forward. Epic
Winds of the Ice Sea 3 Pull an enemy unit 2 spaces forward and Freeze it. Common
Dragon Siege 4 Give two random Dragons +2/+3. Common
Lightning Blade 4 Give a melee unit +2/+2. They also gain Chain Lightning (3) for this turn only. Epic
Mark of the Fist 2 Give any unit Knockback. Draw a card. Common
Shockwave 2 Select a Unit - Deal 2 damage to nearby enemies and knock them away. Rare
Dragon Training 3 Your Drakes cost (3) less this turn. Epic
Pulverize 3 Destroy a building. Common
Frozen Storm 5 Discard at random; Freeze all enemies. Rare
WAR PARTY! 10 Discard at random; during this turn and the enemy turn, units can be played for free. Epic

List of Buildings[ | ]

Name Cost Attack Health Ability Rarity
Hall of Winds 2 0 3 On your turn pull all enemy units 1 space closer. Common
Tower of Winter 2 0 4 Your units deal 3 extra damage to frozen enemies. Rare
Freezing Pillar 3 0 3 Freeze Aura Common
Temple of the Five Gods 5 0 5 Your units gain Chain Lightning (1). Rare