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Patch 3.2 was released on August 29th 2016. One of its major changes was the re-introduction of shards as the crafting currency.

New Features[ | ]

  • Crafting now uses shards instead of Card Points.
  • The crafting cost of the cards were rebalanced to better accommodate players who want to craft more expensive cards. New values are:
    • Common: Disenchant 5 - Create 40
    • Rare: Disenchant 20 - Create 100
    • Epic: Disenchant 100 - Create 400
    • Legendary: Disenchant 250 - Create 800
  • Active players received 800 free shards.
  • It is now possible to disenchant cards even if you don't have more than 3 copies in your collection.

Cards[ | ]

Neutrals[ | ]

  • Behemothra: Increased Health to 4. It now only gains +1/+1 per Monster summoned, instead of +2/+2.
  • Berserker: Health reduced to 5.
  • Blacksmith: Cost increased to 4, Attack reduced to 1 and Health increased to 3.
  • Bridge Troll: Cost increased to 2.
  • Dancing Swords: Attack reduced to 3 and Health to 4.
  • Darkbender: Health reduced to 1.
  • Filthy Peasant: Health reduced to 1.
  • Fire Drake: Reduced Fire Chain to 1.
  • Guardian: Health reduced to 6.
  • Hasan City Colossus: Now gains only 1 Attack per monster summoned.
  • Headless Horseman: Attack reduced to 3.
  • Ice Drake: Health reduced to 2.
  • Infernal Furnace: Cost increased to 3.
  • Manfish: Health reduced to 2, explosion damage reduced to 1.
  • Minotaur: Attack reduced to 5.
  • Nala'Kir Ajeera: It now only gives random common Monsters.
  • Ramrus: Health reduced to 4.
  • Salahar Rider: Health reduced to 3.
  • Shadow Drake: Movement reduced to 3.
  • The Rat King: Cost increased to 4. It is now a 1/2 unit and summon 4 Rats instead of only 2 (total of 5/6 of stats for 4G instead of 4/5 for 2G).
  • Woodwar: Is now a 3/6 with 1 Movement and has "Awaken: Gain +3 Movement for this turn."

Crusaders[ | ]

  • Banners of Justice: Now only affects Knights.
  • Heal: Cost reduced to 2.
  • Reckless Knight: Is now a 2/5 with Charge.
  • The Tarius Files: It now has "Last Will: Add two Random Drakes to your hand and they cost (2) less." instead of the old effect.

Ninjas[ | ]

  • Demon Hunter: Health reduced to 4.
  • Eternity Strike: Reduced cost to 5.
  • Ninja Training: Cost increased to 2.
  • Shoden, the Zen Master: Now costs 7 and is 5/9. His Pirate synergy now also decreases his damage by 1.
  • Spirit Crash: Cost reduced to 5.
  • Will of the Dragon: Cost increased to 3.

Pirates[ | ]

  • Daggerstorm: Cost increased to 5.
  • Dread Pirate Robins: Attack reduced to 3.
  • King Crab: Attack reduced to 6.
  • Knockout: Increased cost to cast the unit again is now only 2, instead of 3.
  • Master Thief: Attack increased to 4 and Movement reduced to 3.
  • Southport Captain: Now only grants 2 gold.
  • Special Delivery: Damage reduced to 2.

Warlocks[ | ]

  • Eternal Darkness: Summons 5 Zombies instead of 9. Cost reduced to 6.
  • Professor Headwood: Its Awaken effect now only deals damage to enemies in a 11x3 area around him, instead of the whole board.
  • Rakanoth the World Breaker: Area of effect damage reduced to 4.

Vikings[ | ]

  • Fenrir: Health reduced to 8.
  • Frozen Storm: Now only affects enemies.
  • Temple of the Five Gods: Cost increased to 5.
  • WAR PARTY!: Now costs 7 and gives all your units -1 Movement instead of +1 Attack.

Reference[ | ]

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